|Title||you haven't tried that combo yet|
|Description|| Miyazoe explained that after they looked at the Runescape player data collated from the beta, Dark Souls 2 is somehow still not hard enough. Subsequently, they are looking into raising the default difficulty even further. At the time of the interview, From Software was still unsure how high they intended to raise the bar, but it may lean more towards Hard Difficulty, as some Runescape players were able to experience in the 2nd US beta test session.To be clear, there is a dissenting opinion here on the interpretation of that article. He believes Miyazoe said From raised the difficulty but they are still debating if the Runescape game is too hard or not. A response to that post contradicted Buy RS Gold that interpretation as well, stating that From is more likely to be debating whether the initial difficulty was too hard, but that they think that hard mode was closer to the target they had in mind.We don't want to be putting words in Miyazoe's mouth here, but if Dark Souls 2 is going to raise the difficulty up a notch, it will really be an interesting experience, especially with the larger fanbase. Will fans like the changes, especially those who couldn't go that far in the first Runescape games anyway? Or is this bordering on a serious misstep? You can find out for yourself when Dark Souls 2 releases March 11 to Windows, Playstation 3 and Xbox 360.EA Has Some Strict Modding Rules for SimCity. PC Runescape games and modding go together like peanut butter and pickles which if you haven't tried that combo yet, it might just change your life. People love to tinker with a game and add a personal stamp to it, but if you decide that you want to create a few mods in SimCity, just know that EA and Maxis have a few rules that you'll need to follow if you want to stay out of trouble.The full list of rules can be seen right here, but one of the main things that modders need to keep in mind is licensed properties, since including anything of this sort can cause legal issue. As always, it's important to not utilize inappropriate or age-sensitive material as well.The most bizarre rule, though? One that involves messing with the online structure of the Runescape game, which is attached to just about every inch of SimCity. Mods must not jeopardize the integrity of the Runescape gameplay or harm the experience of others. Mods that affect the simulation for Runescape player Runescape games and Runescape player features, such as leaderboards or trading with other Runescape players, are not allowed. Hopefully these rules aren't so restrictive that we don't see anything creative coming out of the modding community.Naughty Dog Creative Director Wants Developers to Take Game Stories Seriously. When it comes to the video Runescape game industry, narrative is often secondary.|
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